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We were here together chapter 9
We were here together chapter 9












we were here together chapter 9

we were here together chapter 9

  • More than half of teens have made new friends online, and a third of them (36%) say they met their new friend or friends while playing video games.
  • These capabilities have enhanced teens’ opportunities to interact and spend time with friends and others in meaningful ways while gaming.īoys are substantially more likely than girls to report access to a game console (91%, compared with 70% of girls) and to play games (84% of boys, compared with 59% of girls), a pattern we have seen previously in game device ownership and play.Īs was noted in Chapter 1 of this report, games play an important role in the creation of teens’ friendships - and this is especially true for boys: Teen gamers also play games with different types of people – they play with friends they know in person (89%), friends they know only online (54%), and online with others who are not friends (52%). These changes have enabled teen gamers to play games both with others in person (83%) and online (75%). Innovations in game design and platforms have increased the opportunities to interact and socialize while playing. Over the past two decades, video game and internet technology have shifted, eliminating the need to be in the same room as a requirement for playing games with friends and others.

    We were here together chapter 9 portable#

    Fully 72% of all teens play video games on a computer, game console or portable device like a cellphone, and 81% of teens have or have access to a game console.

    we were here together chapter 9

    Video games 8 and gameplay are pervasive in the lives of most American teens – and for boys in particular, video games serve as a major venue for the creation and maintenance of friendships.














    We were here together chapter 9